Archive for 2012

Rendered Video

2012년 12월 9일 일요일 § 0

I started rendering yesterday afternoon but the render time was 36 hours. So I just uploaded the part of it. The length of the full video is 43 minutes.



















*main video link <-click
*process video link <-click

Camera Track Test Render Images

2012년 12월 4일 화요일 § 0

This time I used the .hdr file to create an image based lighting. (I lowered the color offset value to match the shadow intensity)
Applied bevel to edges to make the objects more realistic.
I will add rotation to the sphere in the animation process.
I will try to experiment more with a hole and cube concept.


Camera Track (re-shoot)

2012년 12월 2일 일요일 § 0



I rendered only 30 seconds because of the render time. The full length of the video is over 1 minute.

Camera Track Video Test

2012년 11월 25일 일요일 § 0

I applied the dirt texture to the object.
I had some problems when I applied the displacement map.

Tools used : Maya, Boujou, Premiere



















camera track test

2012년 11월 18일 일요일 § 0

Camera tracking test with test objects.
Im trying to find a better location for the video shoot.

Tools used : Maya, Boujou, Premiere





camera track test

2012년 11월 11일 일요일 § 0

I used the use background shader to make a hole inside the ground. HDRI used for lighting. final gather applied. rendered in mental ray.


Tools used : Maya, Boujou, Premiere













undergroundBuilding <- click to watch video

camera track test (with lightings)

2012년 11월 4일 일요일 § 0

This time I applied the image based lighting with a HDRI image. and also used the use background shader for the shadows.
I got 900 frames to render but the render failed at 193, so I just got the short part of it.

Tools used : Maya, Boujou, TopMod

















Vimeo upload doesn't work right now so I uploaded on google drive.

camera tracking practices

2012년 10월 28일 일요일 § 0

I did some camera trackings with Maya and Boujou.
- work screenshots
- concept sketches
- 6 camera tracking videos













































Ideas for Project

2012년 10월 21일 일요일 § 0

I have two ideas for the project.

first, is about visualizing the stream of consciousness. Making a map of the randomness of storytelling. Using the approach from the hip hop culture's freestyle rap. Because freestyle rap has randomness to it's narrative and structure, it could be a great form for showing the unconsciousness of the human mind. I will film the city walking in a first person point of view. And find out how random elements in the city (cars, street, people, weather, buildings) effect the stream of consciousness, and how this turns out and makes a storyline. Rather than the traditional storytelling approach (written with consciousness), the stream of consciousness approach (freestyle with unconsciousness) might be a more creative solution to the formalized modern storytelling.
(inspired by the footage from 'freestyle the art of rhyme' documentary).
The final video might be an urban background video with words and lines linked together like a web. making a patterned layout.

link for reference video (the roots freestyling)
link for reference video (about freestyle rap's nature)



second, visualizing the structure of rap music. (focusing on the vocal part not the instrumental part)
Rap has various elements and these make a particular order and pattern. Unlike written dialogs or poems, rap has a rhythm and accent which gives the sentence life and eventually making a whole different feeling to it.

The rap elements are,

-beats
-bars
-syllables
-rests
-overlapping
-rhymes(perfect, assonance,...)
-rhyme schemes(meaning patterns or arrangement)
-rhythm

From listening to Eluard Burt's interview from the documentary, I think rap can be a form of communication through the rhythm of speaking rather than the communication by the meaning.

link for reference video (about rhythm of speaking)

And the title is : Poetree

A virtual tree growing it's part differently as different raps(rhyme patterns) are made.
The final video might be series of trees with the same elements but different arrangements.






Project 002- Large Scale landscape graphics and Motion

2012년 9월 23일 일요일 § 0

*Graffiti coloring book on building walls.

Graffiti, fundamentally being vandalism, should be painted with a real spray can not with a digital spray. The idea is to project the outline similar to a coloring book on the wall. So this itself is not vandalism, it just encourages people to commit vandalism. Simple setup of one projector and several spray cans.


Project 001- Design for transmission (for bicycle communication)

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I made some signals for a more specific situation rather than just common daily life.
The reason I chose bicycle riding is that this situation has more need to use signals.
Because the rider can't type any messages.
The basic setup of this signal system is one iPhone on the front and one iPad on the rear of the bike.
And the iPad's signal is controlled by the iPhone via bluetooth.




Project 001- Design for transmission

2012년 9월 9일 일요일 § 0

I did a research about the korean traditional kite also known as the bangpae youn. bangepae means shield in korean. The rectangular korean shield kite is made from five bamboo sticks and that makes 8 partitions. 4 above and 4 bottom. It uses the partitions to make variations of symbols.
But I wanted to find a more simple way of delivering messages and I did a research about the military map symbols used in the korean war.

The symbols mainly used dots, lines, crosses and circles. But from a far distance(100m~), the thin lines and crosses may not be seen. So I narrowed the components to colored dots and colored shapes. To make it more visible the symbol must be a contrast color like black/white, black/yellow, white/red. But the modern city has many black and white parts. So I choose colors red, green and white for the symbol system. Because the purpose of this symbol is a day to day urban communication use. And addition to this I wanted to included time to the symbol system. the analogue symbol is only a still image but if the symbol is used in a iPad or other digital devices, it could add movement(animation).  But for the simple and fast communication, I think it is good to loop 2 still images. 























I tried to make my own basic communication list.

- yes
- no
- come
- stop
- hello
- goodbye
- sorry
- thank you
- wait
- help
- danger

And simplified the symbol using only dots and squares.






















The last two(help,danger) are a looping two image symbol. because it is urgent and needs to catch the eye quickly.

Media Environment Design Studio 2

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